Wednesday, 30 June 2010

Links

You will notice now that I've added Darkson Designs Links!

The Official Website, Forum, Webstore, and Over the Wire Downloads page all in one conventient place!

Aren't I good to you ;)

Things that make you go "Ooooooooooooooh" . . . . . .

Jeph Loeb Marvel Executive Vice President, and Head of Marvel Television is on record as stating - "we will be exploring the one-hour drama field similar to the shows that I mentioned that I've worked on, like Smallvillle and Lost".

Ooooooooooooooh! . . . . . .

Tuesday, 29 June 2010

American Sci-Tech Starter Force

My American Sci-Tech Starter Force came today, no mispacks or miscasts at all!

Superb quality all around!

My only gripe is the one Airborne Infantry Helmeted head, the other is bare-headed (excepting the mowhawk) so thats going to have to be changed.

Monday, 28 June 2010

DIY Bases

Due to the fact I simply can't find the bases I want to purchase - I've gotten quite into doing Custom bases lately, and as I REALLY couldn't find anything suitable for my AE-WWII stuff - I had to do my own.

The whole thing started up really because I had some bits left over from a Tamya 1:48th scale brick walls set (I did a WWII display for a friend, he wanted his Dads platoon done in miniature and whilst he's a competant painter he is really bad at terrain).

Plus I'm a hoarder by nature, so the clippings and loose spares went in a tub for later - and later came sooner with my starting AE-WWII!

I made a base insert "Base" by cutting around a £1 coin (which are just the right size) on some Plasticard, and "blobbed" some Green Stuff in a small "mound" on the base - keeping the edges clean and tidy of stray Green Stuff. Whilst the GS was still soft and sticky, I pressed some bits of "wall" and strack bricks into the putty, tidying the edges as I went.

I left it to dry for 24 hours, and then "leaked" a few drops of the very runny Superglue into the joins where the plastic brick met the putty.

I left it again for another day, just to make sure there was no residual Superglue left that could mess things up.

I then mixed a load of Green Stuff up, lubricated the "masters" with cooking oil - and made press molds of each one (I made three different base inserts).

When the molds are set (24 hours in a dry warm place should do it) turn them out, and you are ready to make copies!

Make sure the molds are oiled, and press fressly mixed Greenstuff into each mold - only returning to them later (at least 8 hours in the warm).

When hard - simply clean up the putty around the "brickwork" - sand and PVA to taste (this gives a little variation between bases).


 I must admit I am very happy with the result, and am planning to do some more!

Hobby-Stuff

In between trying to sort out my Internet, I've managed some hobby-stuff.

My first corrupted Cop is almost done (sorry about the fuzziness of the pictures, my hands are bad atm and I am shaking).


As you can see his uniform is quite dark, the normal Cops with have a different uniform (I reckon the corrupted ones come from a different disctrict LoL).

Also, I'm doing custom bases on the Cops - mainly because they look quite dull (grrr, West Wind sculpts aren't amongst my favourites).





The bases have been constructed out of a mixture of Plasti-Card, Green Stuff, and some synthetic Sand (which is meant for ornamental displays) I picked up a while ago. The nice thing about it is the granules are very regular in size - which means it can be used for textures that normal "hobby-sand" cannot. In this case its been painted as grass.

A couple more touches and the first one is done, then I just need to gloss the base edge.

No Connection = No Blogging

You might have noticed a lack of posts - its nothing serious (so don't worry) I am (however) encountering Internet Connection problems.

I switched to TalkTalk last Month, as I wasn't happy with my connection with 02 - it was ok to begin with but the last four days has been terrible!

I haven't been able to keep a stable connection for more than a couple of minutes at a time, and my speed is down to just 400 or so kbps!


I will be posting something interesting today, rather than me just moaning about my IP - I promise!

No Connection = No Blogging

You might have noticed a lack of posts - its nothing serious (so don't worry) I am (however) encountering Internet Connection problems.

I switched to TalkTalk last Month, as I wasn't happy with my connection with 02 - it was ok to begin with but the last four days has been terrible!

I haven't been able to keep a stable connection for more than a couple of minutes at a time, and my speed is down to just 400 or so kbps!

I will be posting something interesting today, rather than me just moaning about my IP - I promise!

Friday, 25 June 2010

USA ARPA Infantry Detachment

Not being one to wait, I've also ordered some Americans (FRP had a couple of price drops that were really good, plus their S&H is really reasonable).

Infantry Detachment Composition (1 Elite, 1 Veteran, 3 Regular, 3 Green)

Notes - Players have the option of removing two unit selections and exchanging each of them for the following: another unit selection of a lower Training Level, upgrade an additional Individual to a Hero, an additional Special Order, upgrade an existing unit’s TL by one (Green to Regular, etc). 

Elite Selection
Us Airborne Officer – Hero

Veteran Selection
ARPA Field Mechanic – Hero (Sacrifice 1 Green Choice)

Regular Selections
Buffalo Power Armour
US Airborne Sniper Regular
US Airborne Infantry Squad

Green Selection
Robot Trooper Squad

Special Orders
Artilery Support
Stand Your Ground (Sacrifice 1 Green Choice)

Thursday, 24 June 2010

WWII Superhero Pictures

Everone knows I am a sucker for the Golden Age of Superheroes and love mixing my Supers in with WW2!

Whilst browsing Google Images I came across some interesting Images at - My Disguises - which are a hoot!


Superb!

German Genetisits Detachment

As anyone who knows the AE-WWII Rules is aware it uses a "points free" system for determining Forces.

Detachments are planned around a list of choices and upgrades, its quite refreshing and forces you to look at things more closely (and ask lots of questions LoL) when you first start planning your Army.

I decided upon an "Experimental Detachment" for my Germans, as I want to use at least two Abomination selections without sacrificing too many "selections" to upgrade my "Mad Doktor".

Elite Selection
SD Agent - Hero

Veteran Selection
Mad Doktor - Hero (Traded for a Green Selection)

Regular Selections
Wehrmacht Sniper
2 Wehrmacht Greatcoats - StG44's
2 Feuersoldat

Green Selection
3 Abgezhertsoldat

Special Orders
Surrender

I've just got to finish painting the darn Miniatures now!

Wednesday, 23 June 2010

Pulp City Miniatures Gallery

My good friends over at Middle Pillar Path Painting have a selection of Pulp City Miniatures in their Gallery section, its worth a browse - even if you aren't in the market to commission some miniatures its always good to check out other peoples work!

They have also recently painted some AE-WWII Miniatures for Darkson Designs to take to Origins International Games Expo 2010
(Thursday June 24, 2010 - Sunday June 27, 2010) so why don't those of you in the Area pop along and have a Look-See!

35 years and still rolling!

Middle Pillar Path Painting

My good friends over at Middle Pillar Path Painting have recently painted some AE-WWII Miniatures for Darkson Designs to take to Origins International Games Expo 2010
(Thursday June 24, 2010 - Sunday June 27, 2010) so why don't those of you in the Area pop along and have a Look-See!

35 years and still rolling!

Godlike

Something a bit different today (and a double post - as it applies to two of my Blogs), an RPG review.

For Fathers day I got a copy of Godlike - I would like to recommend it to anyone interested in Weird War Gaming - its really well done, and even has a few Surprises for an Old War-Horse like me.

GODLIKE is a role-playing game in which the players take the roles of Super-Human "Talents" fighting in World War II.

No bright spandex, no pulp machismo. In the grimmest conflict in history, ordinary men and women emerge who have the Talents their times demand — but who are still as vulnerable, and ultimately as expendable, as the ordinary troops in the foxholes.

This is definitely the "gritty" end of the Weird War spectrum, its like Heroe's in some respects - as the Talents (as they are called) are most definitely mis-understood on some levels.

GODLIKE ultimately succeeds because it successfully integrates superheroes into the history of the war in a believable way.

The system strikes me as unnecessarily deadly though, but thtats something a decent GM can sort out - but leaving the system "as  is" will interfere with any form of extended play - rendering campaign play redundant.

Overall though, I like it a great deal - and wouldn't hesitate to recommend Godlike to anyone looking for a WWII or Superhero RPG.

Godlike

Something a bit different today (and a double post - as it applies to two of my Blogs), an RPG review.

For Fathers day I got a copy of Godlike - I would like to recommend it to anyone interested in Weird War Gaming - its really well done, and even has a few Surprises for an Old War-Horse like me.

GODLIKE is a role-playing game in which the players take the roles of Super-Human "Talents" fighting in World War II.

No bright spandex, no pulp machismo. In the grimmest conflict in history, ordinary men and women emerge who have the Talents their times demand — but who are still as vulnerable, and ultimately as expendable, as the ordinary troops in the foxholes.

This is definitely the "gritty" end of the Weird War spectrum, its like Heroe's in some respects - as the Talents (as they are called) are most definitely mis-understood on some levels.

GODLIKE ultimately succeeds because it successfully integrates superheroes into the history of the war in a believable way.

The system strikes me as unnecessarily deadly though, but thtats something a decent GM can sort out - but leaving the system "as  is" will interfere with any form of extended play - rendering campaign play redundant.


Overall though, I like it a great deal - and wouldn't hesitate to recommend Godlike to anyone looking for a WWII or Superhero RPG.

Tuesday, 22 June 2010

AE-WWII - German Wehrmacht Greatcoats

I was able to make a start on my Wehrmacht Greatcoats for AE-WWII last night, along with some Pulp City painting - - I didn't get too far as my bed was calling me (all the hassle I've had lately has left me very tired).

Pictures Soon!

A Little Bit of Work

Did a tiny amount of painting last night, started on Six Feet Under - I've based him so his right foot is resting upon a brick wall - so rather than leaning heavily forward he's standing at near-enough his full height - nearly 53mm!!!

FFS that makes him actually taller than Hellsmith at around 52mm (if he was upright AND including the crest on his helmet).

My Good-Guys now have a "bruiser" of thier own - watch out Hellsmith - Six Feet Under is coming.

I also did a little more to my Cops, the first two I've done will be "Corrupt Cops" - I've done them in all dark uniforms - whereas the "good" Cops will have the light-blue shirt (my logic is the corrupt Cops come from a different district).

I was also able to make a start on my Wehrmacht Greatcoats for AE-WWII - I didn't get too far as my bed was calling me (all the hassle I've had lately has left me very tired).

Pictures Soon!

Monday, 21 June 2010

Marvel "Shorts"

Theres a rumor buzzing around the Net that Marvel Studios is planning on introducing characters to moviegoers via short films in front of their features:

The rumour was leaked by a well trusted source that Marvel/Disney are looking at doing 10 minute short films in front of their feature length movies that will introduce secondary characters like Black Panther, Luke Cage, Dr. Strange, etc.

I have no other information on this so far, so we have no idea what movie they plan on starting this with (I'm thinking the Avengers maybe?) or what character(s) they plan on introducing first.

Its a damn interesting idea though!

AE-WWII - German Feuersoldat (DSD GER008)

The German Feuersoldat (Fire Soldiers) are part of the German Genetisists Range for AE-WWII.

I must admit I was very impressed with both the casting and the selection of parts included in the Blister (two Bodies, three Heads, three pairs of Arms - you get two sets of Arms the same, and a third set thats different).

Though the detailing is nice, I did get the impression that the metal entered the mold a little on the hot side - the metal was very shiney and the detailing was a little "rounded" in places, but fortunately not so much that its a problem.

Quality - 8/10 - The lost a couple of points for the slight rounding of some of the detail, HOWEVER its a minor issue thats easily resolved in the casting process.

Packaging - 8/10 - Nothing special, basic "clam-shell" functionality. The insert is nothing to write home about, but the full colour picture of a Painted Feuersoldat on the reverse is usefull.

Concept - 10/10 - I really REALLY like the idea behind these, and theres nothing else even similar to these on the Market.

Choice - 10/10 - PLENTY of options, there are even arms holding Pitchforks! Excellent!

Overall - 9/10



Friday, 18 June 2010

Sorry

Sorry there has been no Blogging today, I had a crisis that needed sorting with some urgency!

Back at the Blog over the weekend!

Sorry

Sorry there has been no Blogging today, I had a crisis that needed sorting with some urgency!

Back at the Blog over the weekend!

Thursday, 17 June 2010

New Pulp City Character Spotted - Skyline

Morf premiered a new Miniature on the Official Pulp City Forums today - Skyline.


Beyond the fact he is a Hero, and he has a HUGE Cape - little is known about this new Supreme- other than the miniature is ridiculously cool of course!

JSA - The Golden Age

I've now finished reading JSA - The Golden Age, it's an "Elseworlds story" - so a story that is not part of the DC Universe canon, but that really doesn't detract from the weight of the storyline itself.

JSA - The Golden Age (as you can imagine) features the Justice Society of America.

It follows the downfall of a group of Golden Age heroes after the end of World War II, whilst a new threat rises to power in the world.

Writer - James Robinson
Artist - Paul Smith
Colorist - Richard Ory

I won't give too much away about the plot, in case you want to read it - but its well structured and written and has enough going on for it that it made me smile and even laugh out loud at one point.

Paul Smiths art does all the characters justice (no pun intended) and Richard Ory's colours are just lovely.



Wednesday, 16 June 2010

Dice, Dice, Dice

I love Dice me, I have HUGE collection - so I'm always on the lookout for more!

My thoughts turned to D6's for AE-WWII - Initially I thought of the Flames of War Dice sets, but they aren't of the best quality and the corners are rounded which can lead to a number/side bias when rolling.

Then I found the Q-Workshop Battle Dice!

The do the Big Four - USA, British, Soviet, and German - with a choice of two colours for each Force.


Beige/Black or Green/White for Yanks.

 

Red/White or Grey/Black for the British Forces.


Red/Yellow or Green/Red for the Soviets.

And last (but not least) -


Black/White or Green/Black for the forces of the Fatherland!

At 5 Euro's a pack (thats 1 Euro each) they aren't cheap, but I can attest to the quality of Q-Workshops Dice - and you won't find a better quality dice anywhere in the world today!

PULP CITY UK FACEBOOK PAGE

I've started a Pulp City UK Facebook Page, the reason why is simple - to connect fans, players, and potential players of Pulp City based in the UK together.

The hope is that eventually people can use it to set up games and convention meets - that sort of thing.

Although its UK based, anyone can of course Join!

ARE YOU DOING YOUR PART CITIZEN!


PULP CITY UK

Promote your Page too

Painting

Not much to report today, I've finished "A COP" LoL - I've spent most of the day with my Dad today and have to be at the hospital early with him tomorrow so only a little cleaning up and gluing today!

More tomorrow!

Poll Problems

The Comics Poll is missing for some reason, its actually a "Google Gadget" so I really don't know whats happened there.

If it stays that way I shall have to take the gadget down, which is a shame as I like the way the poll was shaping up too!

Unperturbed

Its a minor setback, I'm not going to let it put me off - I know what I want from my Hobby experience and to be honest the guys over at Darkson are incredibly supportive and helpful (and the Boss-Man likes the Blog apparently LoL) - so its not an issue.

I've dealt with Companies in the past that really REALLY don't give a "Monkey Fudge" about Customer Service once you have purchased a product and Darkson Designs aren't like that at all.

That tells me they care about what they are doing and have faith in their product, and I am no different.

The sculpts are far superior to their competitors for a start - and the poses aren't "static" either, you have far more options with an AE-WWII Miniature than any of its counterparts.

Right I'm going to have a go at sticking together the pack of two German Feuersoldats - pictures and review to follow!

Disaster Strikes

OK, thats a little over-dramatic - but I'm going for WW2 "Headlines" LoL!

I opened up my Package with a excitement and anticipation, only to find the German Geneticists Starter Force was mispacked!


I had two Mad Doktor Bodies and no German Officer/NCO Body - I'm absolutely gutted.


I can't even "bodge" a Conversion out of that, so I am now stuck - I have to wait for Allsorts Emporium to get back in touch.

I'm HOPING they can just send me the missing Body so I can at least make a start, rather than having to send the whole thing back and have to wait all over again!

Grrrr, its just typical of my Luck!

Ghost Rider Sequel

Though it was in doubt for a while, it looks like the sequel to Ghost Rider (2007) might be going ahead after all.

Mark Neveldine and Brian Taylor, the writer/director pair behind both Crank Movies are in Negotiations to direct "Ghost Rider - Spirit of Vengeance".

The sequel to the 2007 Ghost Rider Movie would most likely see Nicolas Cage returning as Johnny Blaze with a story by David Goyer.

For legal reasons, Columbia needs to begin shooting the sequel or risk losing the rights. Though there was some debate that that might preclude Cage from returning due to his National Treasure 3 commitments, director Jon Turteltaub recently stated that he believed both projects would happen.

Great News as far as I am concerned!

The Arrival

My package from Allsorts Emporium has arrived! I shall be doing an "unboxing" Post shortly!

Tuesday, 15 June 2010

Minions, Minions, Minions . . . . .

Do you know I STILL haven't got any bloody minions painted (excepting Draku) yet!

So, I have based up two of the West Wind "Road Kill" Cops - they were TERRIBLE to clean up. Miscast, loads of flash - and the metal is ridiculously soft (for those of you with Kids - BEWARE they have a very high Lead content).

Of course I still have a Pack of Pulp City Sentry Bots, and some Necro-GI's to go. But I have been looking around for "options" for other Minion Types.

Of course as far as Vigillantes go, we have the official Pulp City Miniatures - HOWEVER there are only two poses. So how about other alternatives?

The Spinespur range has "Thug" Packs, they come with a selection of Weapons - but ignoring the edged weapons if you use the Baseball Bat and Pipe - you have some "Dark" Vigilantes.

Spinespur Thugs

Hasslefree do a GREAT range of Adventurers that have a MYRIAD of uses for Pulp City Miniatures (and Heroes too potentially).

HFA036 "Baker" has different hand options, so can be given a hand weapon or a Pistol - so would be great as either Vigilante or a Hired Gun.


HFA045 "Joe" is a "classic" Punk, with a Baseball Bat - what more could you want!


HFA052 "Dynamic Ray" is a classic "Shaun of the Dead" dude with a Cricket Bat - excellent!


Last (but not least) in our Hasslefree Vigilante selection is HFA026 "Tony" and overweight (like me LoL) Dude with a Cellphone and a Golf Club!


Hasslefree also have a decent selection of miniatures that would be perfect for Hired Guns - for both Heroes and Villains!

Plus, they have this Dude - would he make a perfect Savage Dragon or what!

HFZ211 "Mutant Joe"

Moving on now to Copplestone Castings - they have a GREAT selection of Cops (which I wish I had bought now LoL), but they also have some fantastic Hired Guns - even some with a few surprises!

Copplestone Castings KKBB104 "Guards in Berets" From the "Kiss Kiss, Bang Bang" Range would make excellent Evil Hired Gun Minions.

They also produce a variant KKBB106 "Guards in Hard Hats" perfect to Guard the Villainous Supremes Secret Headquarters!


For the Heroes we have a decent selection over at Copplestone too, not only Cops but suitable Hired Guns.

From the Future Wars Range - the FW20 "Citizen Militia 1" & FW21 "Citizen Militia 2" would be perfect to represent your average "Joe" who's taken up arms to help in the fight against evil!




Artizan Designs have a couple of interesting bits and pieces too!

Their KKB204 "Guards" & KKB206 "Guards II" would make great "S.H.I.E.L.D." Type Hired Guns for your Good Guy Supremes!



Next Time I shall be looking at Terrain Options for your Games of Pulp City!

Weird War TV Special

Is there any Weird War TV? Well - sort of . . . . .

First this is a subjective discussion, what I feel "fits" the genre - might not be to anyone elses tastes or agreement. Even so its hard to avoid the obvious "Weird War" overtones.

Wonder Woman (Season One Only)

In season one of Wonder Woman all the action takes place during WW2, two of the Stories have distinct "Weird War" elements.

In "Wonder Woman vs. Gargantua" - Erica Belgard an animal behaviour specialist and Nazi agent, kidnaps a super-strong gorilla named Gargantua from his jungle home in order to recapture a defecting Nazi agent who is in American custody. Erica decides to use the gorilla's strength to defeat and capture Wonder Woman.

The two part story "Judgment From Outer Space" has an Alien arrive on Earth to study it and to convince the intergalactic council that the planet should not be destroyed because of World War II.

Doctor Who

Doctor Who has revisited the Second World War a few times, each outing has different elements some of which could quite easily be slotted into a AE-WWII/Weird War Game.

The 7th Doctor Story "The Curse of Fenric" has Haemovores (Vampires), a Cursed Relic, and (potentially) Ragnarok!

The 9th Doctor Story "The Empty Child" has "Emaciated Trooper" Like entities, maintained and controlled by futuristic micro-robots called "Nanogenes".

Finally the 11th Doctor Story "Victory of the Daleks" has, well - Daleks in it. Whilst not strictly "Weird War" the plot could quite easily be twisted to be some devious plot using some Nazi "Dark Science".

Goodnight Sweetheart

This BBC sitcom was set jointly in both the 1940s and 1990s. It ran from 1993 to 1999, and featured Nicholas Lyndhurst as Gary Sparrow, who stumbles upon a portal to the past. Throughout the series Gary travels between his modern day life, as a television repairman with a wife, Yvonne, and war-era East London, where he falls for pub landlady Phoebe. As the series continues, Gary becomes a bi-decade bigamist, also living a more affluent life in both eras.

OK - its not strictly Weird War - but its interesting to see the affect modern concepts have on the "Blitz" mentality, much like the introduction of Magick and advanced Technology affects the "History" of AE-WWII & Weird War Settings.

As I pointed out at the start of this post, its a fairly subjective view - BUT I have actually used the Plot (for example) of "The Curse of Fenric" in a Weird War game (heavily disguised of course) and I think it might make a good Table Top scenario too (I'll have to put some more thought into that).

Many Thanks & Some More Musings . . . . .

Many Thanks to those who "migrated" over from my other Blogs - and a BIG welcome to "Betty G" who is my first (I assume LoL) Lady Follower!

I've had some more musings about Weird War Media - there are some (not many mind you) Weird War TV pieces to look at, tune in later for your "Weird War TV Special".

Over the Pond

I have been TOTALLY unable to find the US Starter Force box ANYWHERE in the UK, so it looks like I am going to have to resort to buying it from "over the pond".

My main "issue" with that is the S&H they charge, US businesses seem to charge more for S&H than anywhere else in the world!

I know (for example) how much it costs me to send items to the US, so I kinda object a little when I get charged more than 2 to 3 times what it should be costing (what! are the wrapping it in gold FFS).

Its a small gripe I know, but I allow myself a Monthly budget for my Hobby and I don't like S&H "eating" too much into that budget (if that makes sense).

How does everyone else feel about mail order postage charges.

Adam Strange Movie in 2013?

Whilst neither Golden Age or even Typical Superhero fair Im quite interested to see in Adam Strange actually reaches the big screen in 2013.
The official movie "blurb" reads as follows - "Strange is an archeologist who is suddenly teleported from Earth to a planet called Rann, where he has been called on to protect the planet from “extraterrestrial threats"

Considering how impending 2013 actually is - the film is still marked "In Development" on the IMDB!
 
Created by Gardner Fox - Adam Strange is reminiscent of Edgar Rice Burroughs John Carter of Mars.

Both characters have origins in which they are chased by "primitives" only to find themselves transported mysteriously at the last moment to far-off planets where they become heroic figures (in Carter's case it was Mars).

Adam Strange is transported to Rann - a strange world full of alien opponents to fight, and the (seemingly) required love interest.

I quite like Adam Strange, he's even made appearances in more main stream titles like the JLA.

It will be interesting to see what the film-makers do with him should it ever come to fruition.

The First Doctors Era (1963 - 1966)

At the very beginning of the series the Doctor was a mysterious stranger, with very little known about him except the fact that he had a granddaughter - Susan Foreman - and that they were from another time and another world.

He had a time machine - the TARDIS, which was disguised as a police box and was bigger on the inside than on the outside.

He and Susan were exiles for unkown reasons - which just added to the starkness and alienation of the earliest episodes.

(It would not be until the last adventure of the Doctor's second incarnation that the name of the Doctor's people {the Time Lords} would be revealed, and the third Doctor's tenure before the name of his home planet {Gallifrey} was first uttered on screen).

There was a darkness to the first Doctor initially, he was capable of very nasty behaviour - in the Tribe of Gum for example, he was more than willing to kill the injured Caveman rather than have the group slowed down by carrying him.

When running scenarios set in the 1st Doctor era three "rules" should apply -

1 - Everything should seem "new" to the group, don't let them create characters from the 51st Century initially. As the story progresses its fine to add new Characters from Alien Worlds and Future Times - but to begin with ALL the Characters (outside the Doctor and Susan - should you decide to include her) should be from Earth and should have no knowledge of Aliens, Space, or Time-Travel.

This might seem harsh and restrictive, but its going to make telling the sort of stories you need to for this era more effective and enjoyable for your group.

2 - Make sure they realize they can't always rely on the Doctor to get them out of trouble. As I pointed out in the early stories the Doctor was very self centered, he cared about himself and Susan - he simply would NOT put himself or his Grandaughter in danger for anyone else - often Susan interposes on other characters behalf, as Susan is the reliable and trustworthy one - not the Doctor, who is prone to being abrasive, patronising, ad cantankerous and decidedly random behaviour.

Over time, as they share adventures together - he should start to bond more closely with his travelling companions - but it should not happen overnight,

3 - Treat the plot/story even more like an Onion than usual - in the early stories everything was a mystery untill the big reveal that usually came at the end of an episode (its fun to do it RIGHT at the end of a session).

If you are using a Classic Doctor Who Monster/Villain it should NOT be revealed who (or what) your main protagonist is untill the end of the first session (at the very least) for a Scenario that will last multiple evenings or towards the end of the evening if its a one-shot game.

All these rules might seem very restrictive, and I suppose considering how DWAITAS is setup they are - but sticking to them will help maintain the illusion of the earlier shows - it doesn't mean you have to run games set in the 1st Doctors era like this forever - far from it, by the time of The Time Meddler the format was very much recognizable as Doctor Who. There were characters from different times, the Doctor was much friendlier and worried about his companions - HOWEVER rule Number 3 should always apply.

Excitement, Excitement . . . . .

Got an Email from Allsorts Emporium this morning telling me my AE-WWII Germans have been posted!

When they arrive I shall do an "unboxing" review, with at least pictures - so stay tuned!

Monday, 14 June 2010

Movies, Comics, & Musings

Anyone who knows me is aware I'm all about the media - anything that enriches the Gaming experience is a great thing as far as I am concerned - whether it be Books, Comics, Music, or Movies.

Comics-Wise everybody and his Cat knows about Weird War Tales, Creature Commandos, the WW2 references from Hellboy, and (of course) Paolo Parente's Dust - but what about "The Light Brigade" by Peter Tomasi & Peter Snejbjerg.

In the Light Brigade - In this supernatural 4-issue miniseries there's a war in Heaven, and Earth is the battleground. A ragtag squad of WWII G.I.s must recover the mysterious Sword of God, a heavenly artifact coveted by angels, demons, and Nazis!

I have to tell you guys its a must read (and now collected as a Graphic Novel) - I won't go into too much detail, as I don't want to spoil it for those who have yet to discover it. But go and buy it now, no-one I have recommended it too has been disappointed.

Its that good I am sorely tempted to buy the Graphic Novel even though I have the original 4-Issue Series!

What about Movies - there are more than you would think, both good and bad  - actually, to be honest I like them all; except for perhaps "SS Doomtrooper" which was the Sci Fi channels movie of the week- the effects are kinda dodgey.

So, here is a quick list for your viewing pleasure -

The Keep (1983) 

I love the Keep, its a cracking (if a little confusing when you first watch it) Movie.

Zone Troopers (1985)

Its silly but its fun, its a great "Full Moon" (its got their whole stable of actors) style movie - if you like the Trancers Movies, you'll love this

The Bunker (2001)

A lot of people don't rate the Bunker - but I quite enjoyed it. Its worth a look-see at least.

Below (2002)

Slow to start, then builds up - then slows down again. Not the best paced movie in the world, but it gets you there in the end.

S.S. Doomtrooper (2006) (TV)

Nice idea (sort of a Dirty Dozen setup) and they ALMOST pull it off, then the effects screw it up entirely.

Horrors of War (2006)

An Indy Film that had probably less than half the budget of SS Doomtrooper - but somehow manages to do twice as much with it - Highly Recommended!

New Blog

So as to not get in the way of my Supers chat and Pulp City - I've started a new Blog to cover my journey into Weird War 2 Gaming.

Its dedicated to Weird War 2 in general, in particular Darkson Designs AE-WWII Miniature Game - with a smattering of Comics, RPG's, and Movies.

Of course there will be crossovers between my Pulp City and Weird War stuff- so you'll just have to read both blogs ;)

AE-WWII - A First Step

So, here I go again - a new Game.

Its a thing I've been watching for some time - Darkson Designs "AE-WWII" - the main problem I've had is finding a source for them in the UK (much the same problem I've had with Pulp City).

So I finally invested in some AE-WWII from Allsorts Imporium here in the UK (Arcane Miniatures being another Stockist but neither have the sort of selection I would like).

What did I go for - a German Geneticists Starter Force and a pack of two German Feuersoldats. Just a small start - I've started with the Germans for two reasons -

1 - If I buy Allied models first, I will paint them and leave the Germans alone for ages - I can't be having that, I have to be discplined with my spending or I end up with a pile of metal (again).

2 - Its the only Starter Force out of the Yanks and the Nazi's I could get my hands on this side of the pond FFS!

Being as I have a real big fetish for Golden Age Superheroes - I supposed I had better come up with a couple of ideas for some German √úbermensch now too!

Especially considering Darkson have released rules for Super's in their games - Over the Wire #15 (Super Heroes in AE-WWII)

So, its just a case of waiting for my Miniatures to arrive and then decide what format to get the Rules in.

I could go the PDF format (as no bugger in the UK stocks the damn rules) to save a little money (S&H on Books from the USA is generally a pain) - but I prefer Hard Copies of my Rulebooks!

I'll leave you with a thought, if you were to have a German Super Villain in your AE-WWII Games - who would it be.

The Red Skull, or something entirely new . . . . .

Blue Beetle Live Action Show in Development!?!?!?!

I nearly peed myself when I found this out! LoL!

APPARENTLY there might be a Blue Beetle Live Action Show in Development!

Geoff Johns, DC Entertainment's recently appointed Chief Creative Officer - seemed to be very excited on his Twitter Account this morning about some developments for the DC Comics character the Blue Beetle.

Sspecifically the newest incarnation of the long-running character who first appeared way back in 1939 in "Mystery Men Comics" #1 (Golden Age Goodness).  In recent years, the scarab suit has been worn by teenager Jaime Reyes after Ted Kord, the Silver Age Blue Beetle, was murdered by Maxwell Lord.

According to Johns, it is the Reyes character that would be featured in a live action show, having been introduced on the animated "Batman: The Brave and the Bold" last year with plans to play a larger part on the show. The first stage of development in a live action show are recent tests to replicate how Reyes might activate his suit from the magical scarab that attached itself to his spine after Kord's death.

As Johns says on his Twitter feed - "BLUE BEETLE NEWS from DCE!! We have a live-action test of Jaime Reyes' scarab activating his suit. It. Is. Awesome."

"Blue Beetle's going to appear in most of the Brave and the Bold's this year and we're hoping to develop a live-action show. Fingers crossed!"

"If I can break it out of the vault, I'll bring it to SDCC. LIVE ACTION BLUE BEETLE!!"

Fans of one of the newest and youngest DC Comics characters certainly should be interested in the company's latest possible foray into live action television, following the success and popularity of "Smallville" and to a lesser degree the success of "Birds of Prey"  - who knows whether Johns will indeed be able to show those suit tests at Comic-Con this year and where that footage might show up if he does, but let us know what you think of a possible live action television show featuring Reyes as the Blue Beetle.

Just the ANTICIPATION of this sent me reeling!

The Golden Age Blue Beetle was Dan Garret, who was the son of a police officer killed in the line of duty.
The Fox Comics Version of the character started his career in Mystery Men Comics #1 of August 1939) and lasted for around 60 issues.

Rookie patrolman Garret donned a bulletproof costume - supposedly made of a chain-mail which was as thin and light as silk - and sporadically gaining superhuman strength from taking the "mysterious vitamin" 2-X.

 In the mid-1950s, Fox Comics went out of business and sold rights to the Blue Beetle to Charlton Comics.

Charlton published a few sporadic adventures of the Golden Age character before revamping the hero in 1964.

In Dan Garrett's revised origin, he was an archeologist who found a magical Egyptian artifact, resembling a scarab, which he used to fight crime.

Charlton tried three times to use the character to carry a self-titled series. Two of the attempts retained the numbering of a previous title. These also were eventually replaced with new titles that carried on the numbering.

The new series was somewhat short-lived, and in the pages of Captain Atom #83 in November 1966) - a new Blue Beetle was introduced - Ted Kord. Ted was a student of Dan Garrett's who took on the role when Garrett died.

Ted Kord was an inventor hero, using a variety of gadgets - this Beetle received his own series in 1967, but the entire Charlton "Action Heroes" line of comic books ceased publication in 1968; and With the rest of the Charlton line-up, he was sold to DC Comics in 1983 and appeared with several superhero groups - including the Justice League.

In 2006 DC introduced a new Blue Beetle - teenager Jaime Reyes whose powers are now derived directly from the scarab.

The scarab is now revealed as a piece of advanced alien technology - a sort of "Guyver" like Technological suit.

Whilst OBVIOUSLY I would love to see Golden Age Hero's in a Live-Action Format - the news of a possible modern-age Blue Beetle show is great news!

Ace Of Wraiths

Finally finished him, despite A - Having to paint at my Fathers where the lighting and seating isn't what I'm used to at home and B - Sneezing for hours because of the Farmland at the bottom of my Dads garden (I HATE having hayfever).

Still he's finished shakey lines and all!



I've tried to put as much detail on as I could, the backs of the cards on the base - the detailing on his armour etc.

And I managed to get some interesting detail on the Cards in his hand -



You will note the "Ace" at the front of the cards he is carrying is actually a Grim Reaper Design - thanks to the Inkjet Transfer paper technique I mentioned before.

The image was so damn small the "Ace" symbol (that should have been in the top left corner of the card) didn't print! I even managed (albeit shakily - the lines look MUCH better on the table) to paint mulitple cards in his gloved hand as I felt it too thick on the model to be just one card.

I deliberately did the "Wraiths" on his base Cartoony (before someone else asks LoL) because I had steered away from Comic-Book Colours on Ace himself - and still wanted the "Super Hero Comics" feel.

Sunday, 13 June 2010

Golden Age British Superheroes

One of the things I've been working on are a team of Golden Age British Superheroes, partly because of Darkson Designs releasing Supers rules for AE-WW2 but also because of the Website I am working on.

The team has been given a simple code-name by Churchill "Victory".

The Victory Team consists of the following members -

The Red, White, and Blue Bolt  - a Speedster with a typically British sense of Humour and a tendency to show off.

Bulldog Jack - all black uniform with a union jack motif (sort of a bad attitude Batman with a Gun).

Spitfire - a British Rocketeer/Commander Cody (complete with stiff upper lip).

The Golden Lion - he was Galahad in a previous life, resurrected by the Lady of the Lake and given "a superior advantage" to fight for England once again.

Captain Albion - who was part of MI5's Super Soldier program and has a "sidekick" - Buster!

I've still got to write a LOT more notes before proceeding any further with them, but its all part of the fun!!!!

Saturday, 12 June 2010

New Superhero TV Show - The Cape

NBC recently announced its 2010-11 primetime schedule - which includes "The Cape," a show that will premiere later in the season.

This is the Official Network Blurb -

The Cape is a one-hour drama series starring David Lyons as Vince Faraday, an honest cop on a corrupt police force.

He finds himself framed for a series of murders and presumed dead - forced into hiding, leaving behind his wife Dana and his son Trip.

Fueled by a desire to reunite with his family and to battle the criminal forces that have overtaken Palm City, Faraday becomes "The Cape" his son's favorite comic book superhero - taking the law into his own hands.

Rounding out the cast are James Frain as billionaire Peter Fleming - The Cape's nemesis who moonlights as the twisted killer "Chess".

Keith David as Max Malini, the ringleader of a circus gang of bank robbers who mentors Vince Faraday and trains him to be The Cape

Summer Glau (yummy) as Orwell, an investigative blogger who wages war on crime and corruption in Palm City

Dorian Missick as Marty Voyt, a former police detective and friend to Faraday.

Vinnie Jones has recently been confirmed as a regular, and will be playing a villain called "Scales".

It looks VERY promising to me!

The Cape

Thor Movie - First Look

Entertainment Tonight visited the set of Marvel Studios' Thor  and has posted their first video of what will most likely be multiple ones.

It gives you a glance at the sets, Anthony Hopkins as Odin, plus interviews with Chris Hemsworth, Natalie Portman and Director Kenneth Branagh.

The Movie premiers in theaters on May 6, 2011.



Now whilst the costumes and sets look great, I don't think Hemsworth looks "strong" enough in the face to be Thor.

Hopkins LOOKS the part, but will he have the strength and presence to pull it off - he's a good actor I know - but Odin is something else entirely to the parts he normally plays.

Lastly Kenneth Branagh - who is not the strongest director in the world, will this weakness result in a wishy washy Thor Movie?

Friday, 11 June 2010

Oh . . . My . . . Lord . . .



Thank goodness its a joke is all I can say . . . . . .

Heroes & Villains

Here are my first two Teams, both Level 5 (two Level 2's and a Level 1 each) -


The Heroes (Nuclear Jones, Solar, and Androidia)


The Villains (Nuke, Hellsmith, and Gentleman)

Of course these Teams will soon grow to be Level 7 - with the addition of Ace of Wraiths to the Heroes and Twilight, Sanguine, & Draku (with Sanguine and Draku already being finished) to the Villains.

I am LOVING every minute of working on these, I haven't wanted to paint this much in years.

Ace of Wraiths Progress

Progress on the Ace of Wraiths!

I found it nigh IMPOSSIBLE to paint him on that bloody skull base! In the end I had to rip him free and hold him with a pin vice!

Still, he's well on his way now and should be finished tonight!


Just the Cards and his pesky base to do!

An interesting "accident" there was a bubble in the paint on his back near the strap, it looks like a bullet hold LoL!

I shall shade and highlight it as such now!

Thursday, 10 June 2010

Hey Kids, Comics!

I've just discovered a wonderful Blog - "Hey Kids, Comics!" who's "mission statement" is to share beloved memories of discovering comics, for the first, second, tenth, or hundredth time".

Its full of nostalgic memories and pictures - its amazing!

Check it out, you won't regret it!

The 60's Continued - The Green Hornet

The Green Hornet TV Show was produced by the ABC television network in the USA. It aired for just one Season in 1966-1967 television season and starred Van Williams as the Green Hornet/Britt Reid, and great Bruce Lee as Kato.

Inspired by the success of the Batman TV Show, ABC brought The Green Hornet  to television in 1966-67 - unlike Batman the TV version of The Green Hornet was played straight

But even though there was considerable interest in Bruce Lee, the show was cancelled after just one season.

However - the rise of Bruce Lee to becoming a major movie star ensured continued interest in the property tothe present day.

Bruce Lee's popularity in Hong Kong (where he was raised) was such that the show was marketed there as The Kato Show.

The Green Hornet and Kato also made appearances in the Batman series.

I've only watched a couple of these - and for a simple reason - they're pretty dull to be honest.

If you are a hard-core Green Hornet fan - watch it, if not - I wouldn't bother.



Next - The 70's



The Big 25!

Thanks to everybody who reads my Blog, today we have reached 25 Followers!

Also, a BIG thanks for all the Emails - I've had some interesting conversations with people about the "Super" Genre - whether it be Comics, Books, TV, Movies, or Games!

Excelsior!

Wednesday, 9 June 2010

The Gentleman

Its not a secret over at the official Pulp-City Forums that the Gentleman is my favourite Level 1 "Bad Guy".

Finally I get to field "Gentleman" Danny Ortega fully painted!

I decided upon a simple and efficient looking colour scheme - a dark grey business suit, a power red tie, with black leather gloves and shoes.

I know that Mister Ortega is supposed to be a fashion victim with an unreasonable amount of style - but brightly coloured suits don't really go with the "hitman" image IMHO.


I'm quite pleased with him, and I still have the Special Edition Gentleman (equipped with his Sniper Rifle) to paint if I want to go the more colourful route.

Next its a choice between Ace of Wraiths and Vector - as they are the two drawing my attention at the moment.

Tuesday, 8 June 2010

Sanguine & Draku

Stubborn Miniatures - any other painters familiar with this?

No matter what technique you use, how you tackle a paint job (colours, washes, dryrbrushing, etc) you just CAN'T get it looking how you want.

Hellsmith was guilty of this, but not as bad as Sanguine.

I've finally finished the THIRD attempt to get him how I wanted him!

The first was to dark, the second attempt was way too bright - now I'm done with the third and I'm relatively happy with him!

 Sanguine (Front)

 
Sanguine (Side)

 
 Sanguine (Back)

Draku (Front)

Draku (Side)


Finally both together - I love both these miniatures, they are both so simple and yet so nicely sculpted.

Draku was the most fun I've had painting anything - HE'S JUST SO DAMN CUTE!